![]() I strongly recommend staying away from walkthroughs for Antichamber. There's a good chance you will solve your problem in your sleep / while doing something else, while your subconscious continues processing information from the game. Take a break from the game and come back later. This is not how people will experience the game on their first playthrough, but it does demonstrate why the play time can vary so wildly. Others are still reporting over 8 hours.Īntichamber is a non-linear game that allows you to skip what you don't need to learn, to the point where if you know where everything is and how everything works, you can go start to finish in 10 minutes. Now that the game is released and way more people are playing, some have reached the ending in 2 and a half hours, although there is more to see than just the ending. People were taking on average between 5 and 10 hours. Prior to launching the game, the fastest report I had heard from one of the many testers was 3 hours, while others played for up to 15 before they finished it. This really depends on how good you are at solving puzzles and understanding the logic the game is throwing at you. A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.I've seen a number of people ask these questions (here or on Facebook / Twitter), so here are some official answers.Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.An enormous, seamless non-Euclidean world to explore.Mind-bending challenges that will subvert your expectations at every twist and turn.A deeply psychological experience that will make you question everything you know about how a game works.Antichamber was also supported by the Indie Fund. Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward. Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |